Linux installation

qDslrDashbord error reports
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rutgar
Posts: 1
Joined: 20 Sep 2018, 15:41

Linux installation

Post by rutgar » 20 Sep 2018, 15:57

I've been trying to get dslrdashboard to work on my eeepc 901 with ubuntu 18.04 . I get the following when trying to start with ./qDslrDashboard.sh :-
rutgar@Netbook:~/Downloads/qDslrDashboard_V3.5.1_Linux_x86$ ./qDslrDashboard.sh
xcb
rutgar@Netbook:~/Downloads/qDslrDashboard_V3.5.1_Linux_x86$ qml: windowRoot completed
qml: manager focus
qml: managerOverlayLoader active focus changed true
qml: manager overlay got focus true
qml: button active focus changed true index 0
qml: displayScreen DeviceScreen.qml
qml: on device buttons changed null
qml: getTime 0
qml: screenModel DeviceScreen(0x8bee5a0) devBtn null
qml: get osd source qml
qml: DeviceScreen completed
qml: ScreenBase completed DeviceScreen(0x8bee5a0)
qml: error:
QXcbIntegration: Cannot create platform OpenGL context, neither GLX nor EGL are enabled
Failed to create OpenGL context for format QSurfaceFormat(version 2.0, options QFlags(), depthBufferSize 24, redBufferSize -1, greenBufferSize -1, blueBufferSize -1, alphaBufferSize -1, stencilBufferSize 8, samples -1, swapBehavior 2, swapInterval 1, profile 0)

My glxinfo is as follows:-
rutgar@Netbook:~$ glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample,
GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
GLX_EXT_import_context, GLX_EXT_libglvnd, GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event,
GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group,
GLX_SGI_make_current_read, GLX_SGI_swap_control
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_context_flush_control, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness,
GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age,
GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB,
GLX_ARB_get_proc_address, GLX_ARB_multisample,
GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
GLX_SGI_swap_control, GLX_SGI_video_sync
Extended renderer info (GLX_MESA_query_renderer):
Vendor: Intel Open Source Technology Center (0x8086)
Device: Mesa DRI Intel(R) 945GME x86/MMX/SSE2 (0x27ae)
Version: 18.0.5
Accelerated: yes
Video memory: 192MB
Unified memory: yes
Preferred profile: compat (0x2)
Max core profile version: 0.0
Max compat profile version: 1.4
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 2.0
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) 945GME x86/MMX/SSE2
OpenGL version string: 1.4 Mesa 18.0.5
OpenGL extensions:
GL_3DFX_texture_compression_FXT1, GL_AMD_shader_trinary_minmax,
GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
GL_APPLE_object_purgeable, GL_APPLE_packed_pixels,
GL_ARB_ES2_compatibility, GL_ARB_clear_buffer_object,
GL_ARB_compressed_texture_pixel_storage, GL_ARB_copy_buffer,
GL_ARB_debug_output, GL_ARB_depth_texture, GL_ARB_draw_buffers,
GL_ARB_draw_elements_base_vertex, GL_ARB_explicit_attrib_location,
GL_ARB_explicit_uniform_location, GL_ARB_fragment_program,
GL_ARB_fragment_shader, GL_ARB_framebuffer_object,
GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image,
GL_ARB_half_float_pixel, GL_ARB_internalformat_query,
GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multisample,
GL_ARB_multitexture, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters,
GL_ARB_point_sprite, GL_ARB_program_interface_query,
GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sampler_objects,
GL_ARB_separate_shader_objects, GL_ARB_shader_objects,
GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_sync,
GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle,
GL_ARB_texture_storage, GL_ARB_transpose_matrix,
GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers,
GL_ATI_separate_stencil, GL_ATI_texture_env_combine3, GL_EXT_abgr,
GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate,
GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_compiled_vertex_array, GL_EXT_copy_texture,
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_object, GL_EXT_gpu_program_parameters,
GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
GL_EXT_polygon_offset, GL_EXT_provoking_vertex, GL_EXT_rescale_normal,
GL_EXT_secondary_color, GL_EXT_separate_specular_color,
GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_s3tc,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_rectangle,
GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode, GL_EXT_vertex_array,
GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error,
GL_MESA_pack_invert, GL_MESA_window_pos, GL_MESA_ycbcr_texture,
GL_NV_blend_square, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
GL_NV_texgen_reflection, GL_NV_texture_env_combine4,
GL_NV_texture_rectangle, GL_OES_EGL_image, GL_OES_read_format,
GL_S3_s3tc, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays

OpenGL ES profile version string: OpenGL ES 2.0 Mesa 18.0.5
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.0.16
OpenGL ES profile extensions:
GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
GL_APPLE_texture_max_level, GL_EXT_blend_minmax,
GL_EXT_discard_framebuffer, GL_EXT_draw_buffers,
GL_EXT_draw_elements_base_vertex, GL_EXT_frag_depth,
GL_EXT_map_buffer_range, GL_EXT_multi_draw_arrays,
GL_EXT_read_format_bgra, GL_EXT_separate_shader_objects,
GL_EXT_texture_border_clamp, GL_EXT_texture_compression_dxt1,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888,
GL_EXT_unpack_subimage, GL_KHR_context_flush_control, GL_KHR_debug,
GL_KHR_no_error, GL_NV_draw_buffers, GL_NV_fbo_color_attachments,
GL_NV_read_buffer, GL_NV_read_depth, GL_NV_read_depth_stencil,
GL_NV_read_stencil, GL_OES_EGL_image, GL_OES_EGL_sync, GL_OES_depth24,
GL_OES_depth_texture, GL_OES_draw_elements_base_vertex,
GL_OES_element_index_uint, GL_OES_fbo_render_mipmap,
GL_OES_get_program_binary, GL_OES_mapbuffer, GL_OES_packed_depth_stencil,
GL_OES_required_internalformat, GL_OES_rgb8_rgba8, GL_OES_stencil8,
GL_OES_surfaceless_context, GL_OES_texture_3D,
GL_OES_texture_border_clamp, GL_OES_texture_npot,
GL_OES_vertex_array_object

Am i able to run this on this netbook and how?

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