Just installed DslrDashboard on Win10 and cant run because of OpenGL error. error says i need OpenGL2.0 or higher, i have ver3.1?
What do i need to get the app to run?
cheers
Win10 Opengl error
Re: Win10 Opengl error
same problem here using win7. I didn't have problems with previous releases (0.3.4).
Re: Win10 Opengl error
What graphics card do you have? Does it have the latest drivers?
Re: Win10 Opengl error
Intel HD 3000. Should be the latest driver. I did't change anything in the driver configuration lately.
Re: Win10 Opengl error
According this: https://communities.intel.com/thread/37 ... 0&tstart=0
Intel HD 3000 supports OpenGL 2.1 just needs the latest driver.
What is the exact error you get? A screen shot maybe?
Intel HD 3000 supports OpenGL 2.1 just needs the latest driver.
What is the exact error you get? A screen shot maybe?
Re: Win10 Opengl error
i check again and installed latest intel drivers. Problem still the same. I included a screenshot..
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- 2016-04-26 09_13_52-(1) dslrdashboard.info - Post a reply.png (19.43 KiB) Viewed 12898 times
Re: Win10 Opengl error
Depending on the system you have unpack the x86 or x64 folder contents to your qDslrDashboard folder from this archive: https://drive.google.com/file/d/0BxMZ8X ... sp=sharing
There are 3 files:
libEGL.dll
libGLESv2.dll
opengl32sw.dll
The files should be in the same folder as qDslrDashboard.exe
After unpacking start qDslrDashboard.
There are 3 files:
libEGL.dll
libGLESv2.dll
opengl32sw.dll
The files should be in the same folder as qDslrDashboard.exe
After unpacking start qDslrDashboard.
Re: Win10 Opengl error
Problem solved! Thanks for you support, Zoltan.
Donation is already on the way.
Donation is already on the way.
Re: Win10 Opengl error
Just an explanation.
By default qDD will try and use OpenGL (for this it needs V2.1)
If this fails it will try to use the following libraries:
libEGL.dll
libGLESv2.dll
These 2 will try and translate the OpenGL calls into DirectX calls.
If this fails then the
opengl32sw.dll
will be used. This is a OpenGL software renderer.
By default qDD will try and use OpenGL (for this it needs V2.1)
If this fails it will try to use the following libraries:
libEGL.dll
libGLESv2.dll
These 2 will try and translate the OpenGL calls into DirectX calls.
If this fails then the
opengl32sw.dll
will be used. This is a OpenGL software renderer.